Monday, 27 August 2012

Mann Vs Machine




Gentlemen, it’s time to Mann up! Team Fortress 2 has expanded again with even more free content. With surprisingly little fanfare, Valve have added a new horde mode; Mann Vs Machine. The gravel pits RED and BLU have tirelessly battled over and now being invaded by machines. And a new Mann brother is revealed in the latest of the fantastically silly comics that document the crazy backstory of TF2.

The new game mode plays as a cross between a standard horde mode, and a tower defence game. Your robot opponents have a bomb to carry along set paths to your base. The closer they get, the more powerful they become. But if you stop the bomb advancing for long enough, it will reset and have to be carried through your onslaught once again.

It’s easy to jump into a game. Just follow the new menu options and you’ll join the queue. However it can be confusing the first time as there are separate set of premium servers. If you’re willing to spend a little, you get access to the Mann servers where you earn themed aesthetic rewards to show off your wealth. With the current queues, it’s quicker to find a server manually.  



So what devious creations are you and up to five teammates pitted against? Robotic versions of yourselves of course! Each of the nine TF2 characters is represented in the enemy hordes with different equipment set-ups. To mix things up, Tanks and giant robots can be unleashed with devastating results on an uncoordinated team.

Tanks are exactly what the name suggests. Lumbering vehicles with an immense health bar. If they reach you base, their armour retracts to reveal a hidden bomb which is promptly detonated on your front door. Giant robots are equipped with extra powerful weaponry such as Soldier’s multi-shot rocket launchers and Demoknight’s swords that have giant cleavage.

And just to keep you on your toes, they have ways of dealing with your engineer’s turret. If the AI detects a turret doing particularly well, it deploys a Sentry Buster. A bomb that can run, and run fast! As soon as it gets in range, it arms itself and detonates in large blast, wiping out everything in range. If you have a Pyro, you can keep them at bay with airblasts. Alternatively, a clever Engineer can pick up his prized turret at the last second and make an escape.



To counter the robotic horde you can upgrade your equipment with the cash dropped from defeated enemies. The upgrades range from standard damage increases to providing whole new mechanics. The Engineer can create portals that teleport in both directions. The Spy can upgrade his sapper to destroy groups of bots. There’s also a whole set of upgrades just for your character to improve personal defences. However you’ll need to choose wisely as you only get enough cash to max out a few bonuses, so it’s important to pick up everything dropped. This often requires heroic dives into groups of Pyros to rescue the money from the previous wave. A smart design choice by Valve is that all cash pick-ups are shared evenly amongst the team.

To help balance the poor Scout who is about as strong as the milk he drinks. A few extra buffs were added. He’s the only character that heals when picking up cash and has no respawn time. Everyone else has to wait a few agonizing second before they can get back into the fight unless they sacrifice earned cashed.



The quality of the content is excellent as expected. Although I did have some UI bugs which meant I had no idea what to expect in the next wave. There’s a whole new range of voice clips for the characters and the announcer and the robot models are simply fantastic. Sadly I can’t say the same for the three levels available so far. They are simpler in layout than a standard map to accommodate the hordes of enemies running on a set path. But the designs are bland in comparison to the standard multiplayer maps. The biggest criticism I have is that it’s clearly balanced around six players. Any less makes the game a lot harder as there appears to be no scaling of the enemies.

All things considered, it is an excellent piece of free content. It’s good to see a modern classic such as TF2 get another breath of new life. Maybe Valve might bring new mechanics and games modes in future? Who knows, this was unexpected delight.